GIRAFFRAMESHOT OF THE DEAD

PREVIS SOFTWARE / COMPARISON / 2026

Previs Tools Compared in 2026Storyboards, 3D cameras, and AI video handoffs

Compare free, open-source, browser, 3D-camera and AI-video previs tools by the job each shot needs, not platform alone.

WHAT PREVIS DOES

Previs is how you decide a shot before you pay to shoot it.

Where the set pieces go, where the actors stand, where the camera sits, which lens it uses, how it moves and where the cut lands. The tool should match the amount of the shot you need to solve.

Previs has four practical levels.

  1. 01

    Draw and plan | Start with boards, shot lists and references.

  2. 02

    Generate | Create concept shots and sequences with AI.

  3. 03

    Block and shoot | Decide lens, positions, camera paths and alternate takes.

  4. 04

    Simulate | Solve sets, lighting, performance and VFX.

SIDE BY SIDE

Previs tools compared

Price and platform are not enough. Compare how each tool makes the camera, assembles the cuts and hands material to an AI video model or a production team.

The same comparison fields for every tool
TOOLRuns inCostOpen source3D camera movesHand-off to AI videoBest for
SHOT OF THE DEADRapid alternate takes and cut decisionsChrome (Mac / Windows)Free public betaProprietary appReal focal length; record camera movement and blocking as takesStart/end frames, clay reference clip, camera-path.json and promptRapid alternate takes and cut decisions
StoryflowShot lists and storyboards on one canvasBrowserPaid early access / free plan announcedProprietary2D overhead blocking; not 3D lens simulationBoards, shot notes and references; not a 3D motion packageShot lists and storyboards on one canvas
StoryboarderFast storyboards and edit rhythmMac / Windows / Linux desktopFreeOpen source3D composition and poses in Shot Generator; save per boardStills, animatics, Premiere / Final Cut / Avid / PDF / GIFFast storyboards and edit rhythm
CozyClayFast shot blocking and AI-video handoffChromium browser / local StudioFreeAGPL-3.0Rails, cranes, speed/height controls and timeline cutsFrames, clips, prompts and keyframe packs for Seedance / Kling / VeoFast shot blocking and AI-video handoff
BlockoutAI-native choreography for camera and castMac / Windows desktop (Linux from source)FreeApache-2.0Real lenses, mark-based paths, easing and choreographyVideo, depth, normal, stills, prompt and metadataAI-native choreography for camera and cast
Previs ProAnimate selected shots from 3D storyboardsMac / iPad / iPhoneFree version + paid featuresProprietaryKeyframes, time boxes, motion paths, pose and lighting animationMP4 animatic mixing still boards and animated shotsAnimate selected shots from 3D storyboards
LensBlockDetailed offline camera and pose animationBrowser / downloadable single HTMLFreeMITReal focal length, multiple cameras, keyframes, IK/FK and graph editingVideo via WebCodecs / MediaRecorder, plus JSON sceneDetailed offline camera and pose animation
BlenderFull control over sets, lighting and animationDesktopFreeGPLCombine cameras, keyframes, constraints, paths and rigsRender and Video Sequencer output; manual AI handoffFull control over sets, lighting and animation
FrameForgeDetailed camera-accurate 3D previsDesktopPaidProprietaryCamera-accurate 3D previs with real lens dataStills and diagrams handed off manuallyDetailed camera-accurate 3D previs
Unreal EngineVFX-heavy and virtual-production workDesktop (large install)Free to use for previsSource available / not open sourceSequencer, virtual camera and real-time 3DRendered output and virtual-production pipelineVFX-heavy and virtual-production work

Prices and specifications are a September 2026 snapshot. Follow each product name to its official source.

PICK BY THE JOB

Pick by the job

  1. 01

    Align the shot idea before building 3D

    Storyflow or Storyboarder. Put frames, notes and references together and decide which shots deserve 3D.

  2. 02

    Try alternate camera ideas with a real lens

    SHOT OF THE DEAD. Reopen a saved setup and record a closer, wider or reverse angle as another cut.

  3. 03

    Hand camera and blocking to an AI video model

    CozyClay or Blockout. Package camera movement, actor paths, reference video and depth.

  4. 04

    Refine the timing of body action

    Choose a tool with detailed pose, choreography, keyframe and timeline editing.

  5. 05

    Solve lighting and VFX before the shoot

    FrameForge, Blender or Unreal. Choose by the precision and production scale required.

WHERE SOTD FITS

Where SHOT OF THE DEAD fits

SOTD is for directors exploring shot alternatives before building a finished 3D set or detailed body animation. Reopen a saved cut, change the lens or camera, record the move, and review the result as part of one Cut List sequence.

SOURCE NOTES

Tool notes

SHOT OF THE DEAD

Rapid alternate takes and cut decisions

Reopen a saved shooting setup, keep an alternative, and return it to the same sequence.

Cuts / sequenceArrange and play in a Cut List; reshoot from a cut

Source used

Storyflow

Shot lists and storyboards on one canvas

A planning layer for deciding which shots need 3D before building them.

Cuts / sequenceKeep frames, shot notes and references together on a board

Source used

Storyboarder

Fast storyboards and edit rhythm

A draw-first previs workflow; continuous 3D camera recording is not its purpose.

Cuts / sequenceArrange and time boards as an animatic

Source used

CozyClay

Fast shot blocking and AI-video handoff

Author camera rails and body motion in the same Studio.

Cuts / sequenceEdit shots and cuts on a timeline

Source used

Blockout

AI-native choreography for camera and cast

Designed for coverage: shoot shared action from several angles.

Cuts / sequenceShare scene blocking across shot cameras and export a stitched animatic

Source used

Previs Pro

Animate selected shots from 3D storyboards

Start with boards, then add keyed motion where it matters.

Cuts / sequencePlay still boards and animated shots together in the Player

Source used

LensBlock

Detailed offline camera and pose animation

For shot work where you want to edit keys and curves yourself.

Cuts / sequenceSave a scene as JSON and export timeline animation

Source used

Blender

Full control over sets, lighting and animation

The widest capability, with the previs workflow assembled by you.

Cuts / sequenceEdit multiple scenes with Scene strips in the Video Sequencer

Source used

FrameForge

Detailed camera-accurate 3D previs

Prioritizes handoff-ready precision over lightweight exploration.

Cuts / sequenceManage shots as camera plans and storyboards

Source used

Unreal Engine

VFX-heavy and virtual-production work

Connect previs to a virtual-production stage.

Cuts / sequenceEdit shots and timing in Sequencer

Source used

FAQ

Frequently asked questions

Do I need one previs tool for everything?

No. Combine tools according to whether the shot needs a drawing, camera and lens decisions, or detailed body timing.

What is the difference between storyboards, 3D blockouts and AI previs?

Storyboards answer composition and intent; 3D blockouts answer space, lens and positions; AI previs tests mood and connected motion quickly.

How should I choose a tool when body timing matters?

When contact, reactions, dance or walking speed determine the cut, prioritize editable poses, choreography and timing.

Do tools hand different materials to AI video models?

Yes. Tools export different levels of material: stills, animatics, video, depth, camera paths or prompts.

Is free and browser-based enough to choose a tool?

Not by itself. Decide how much body timing, lens accuracy, set detail, export and collaboration you need.