GIRAFFRAMESHOT OF THE DEAD

PREVIS SOFTWARE / COMPARISON / 2026

Previs Tools Compared in 2026Storyboards, 3D cameras, and AI video handoffs

Compare free, open-source, browser, 3D-camera and AI-video previs tools by the job each shot needs, not platform alone.

WHAT PREVIS DOES

Previs is how you decide a shot before you pay to shoot it.

Where the set pieces go, where the actors stand, where the camera sits, which lens it uses, how it moves and where the cut lands. The tool should match the amount of the shot you need to solve.

Previs has four practical levels.

  1. 01

    Draw and plan | Start with boards, shot lists and references.

  2. 02

    Generate | Create concept shots and sequences with AI.

  3. 03

    Block and shoot | Decide lens, positions, camera paths and alternate takes.

  4. 04

    Simulate | Solve sets, lighting, performance and VFX.

SIDE BY SIDE

Previs tools compared

Price and platform are not enough. Compare how each tool makes the camera, assembles the cuts and hands material to an AI video model or a production team.

The same comparison fields for every tool
TOOLGetting startedConnect your AIReal locationsUI languagesCostOpen source3D camera movesHand-off to AI videoBest for
SHOT OF THE DEADTrying many quick camera ideas before you shoot or generateOpen the URL in Chrome (Mac / Windows)Sign in from ChatGPT or Claude in the browserGLB / GLTF, World Labs Marble, Gaussian splatJapanese, English, KoreanFree (Pro: $49 one-time)Proprietary appReal focal length; move the camera to record takes; REV for reverse anglesStart/end frames, clay reference clip, camera-path.json and promptTrying many quick camera ideas before you shoot or generate
StoryflowShot lists and storyboards on one canvasBrowser———Paid early access / free plan announcedProprietary2D overhead blocking; not 3D lens simulationBoards, shot notes and references; not a 3D motion packageShot lists and storyboards on one canvas
StoryboarderFast storyboards and edit rhythmInstall on Mac / Windows / Linux———FreeOpen source3D composition and poses in Shot Generator; save per boardStills, animatics, Premiere / Final Cut / Avid / PDF / GIFFast storyboards and edit rhythm
CozyClayLetting an AI compute and refine body motionnpx with Node.js 22.19+; a trial on cozyclay.orgLocal MCP via npx, or the agent panel in the StudioImported 3D modelsEnglish, Korean, ChineseFreeAGPL-3.0Rails, cranes, focal length and timeline cutsFirst/last frame, greybox clip, prompt, mp4, depth/normal passes, OTIO cut listLetting an AI compute and refine body motion
BlockoutCrowds, choreography and fights for AI videoInstall on Mac / Windows (Linux from source)Bundled MCP server for Claude Code, Codex and other MCP clientsGaussian splat / photogrammetry scansEnglishFreeApache-2.0Real lenses, mark-based paths, 39 camera moves and auto-framing presetsReference video, depth, normal, stills, prompt, ComfyUI workflow and metadataCrowds, choreography and fights for AI video
Previs ProAnimate selected shots from 3D storyboardsInstall on Mac / iPad / iPhone———Free version + paid featuresProprietaryKeyframes, time boxes, motion paths, pose and lighting animationMP4 animatic mixing still boards and animated shotsAnimate selected shots from 3D storyboards
LensBlockDetailed offline camera and pose animationOpen in the browser; one HTML file that also works offlineNoneNone (build with primitives)EnglishFreeMITReal focal length, multiple cameras, keyframes, IK/FK and graph editingVideo via WebCodecs / MediaRecorder, plus JSON sceneDetailed offline camera and pose animation
BlenderFull control over sets, lighting and animationInstall on desktopThird-party MCP add-onsImports 3D models and scan meshesMany, including JapaneseFreeGPLCombine cameras, keyframes, constraints, paths and rigsRender and Video Sequencer output; manual AI handoffFull control over sets, lighting and animation
FrameForgeDetailed camera-accurate 3D previsInstall on desktop———PaidProprietaryCamera-accurate 3D previs with real lens dataStills and diagrams handed off manuallyDetailed camera-accurate 3D previs
Unreal EngineVFX-heavy and virtual-production workDesktop (large install)—Imports 3D modelsMany, including JapaneseFree to use for previsSource available / not open sourceSequencer, virtual camera and real-time 3DRendered output and virtual-production pipelineVFX-heavy and virtual-production work

Prices and specifications are an October 24, 2026 snapshot. A dash means the official sources did not say. Follow each product name to its official source.

PICK BY THE JOB

Pick by the job

  1. 01

    Align the shot idea before building 3D

    Storyflow or Storyboarder. Put frames, notes and references together and decide which shots to build.

  2. 02

    Try camera ideas right now, with nothing to install

    SHOT OF THE DEAD. Open the URL, place figures and record by moving the camera. Reopen a saved setup and record a closer, wider or reverse angle as another cut.

  3. 03

    Stage crowds, choreography and fights for AI video

    Blockout. Place crowds and choreography in one click and export reference video, depth and a ComfyUI workflow.

  4. 04

    Let an AI compute and refine body motion

    CozyClay. An agent writes a motion spec, and the browser compiles it and checks contacts and foot slide.

  5. 05

    Solve lighting and VFX before the shoot

    FrameForge, Blender or Unreal. Choose by the precision and production scale required.

WHERE SOTD FITS

Where SHOT OF THE DEAD fits

SOTD is for trying many quick camera ideas before you shoot or generate. Open the URL, place figures, change the lens and camera, record the move, and review it as one Cut List sequence. Choose it for how fast you can start and how many ideas you can try, not for precision or feature count.

SHOT OF THE DEAD grew out of real film productions made for theatrical screenings. We asked directors what slows them down before the shoot, and we keep turning requests from directors who use it into features — like a character who stops halfway, acts, and then walks on.

SOURCE NOTES

Tool notes

SHOT OF THE DEAD

Trying many quick camera ideas before you shoot or generate

Reopen a saved shooting setup, keep an alternative, and return it to the same sequence.

Cuts / sequence:Arrange and play in a Cut List; reshoot from a cut

Source used ↗

Storyflow

Shot lists and storyboards on one canvas

A planning layer for deciding which shots need 3D before building them.

Cuts / sequence:Keep frames, shot notes and references together on a board

Source used ↗

Storyboarder

Fast storyboards and edit rhythm

A draw-first previs workflow; continuous 3D camera recording is not its purpose.

Cuts / sequence:Arrange and time boards as an animatic

Source used ↗

CozyClay

Letting an AI compute and refine body motion

An agent writes a motion spec; the browser compiles it and checks contacts and foot slide.

Cuts / sequence:Shots and cuts on a timeline; a storyboard mode too

Source used ↗

Blockout

Crowds, choreography and fights for AI video

Designed for coverage: shoot shared action from several angles.

Cuts / sequence:Share scene blocking across shot cameras and export a stitched animatic

Source used ↗

Previs Pro

Animate selected shots from 3D storyboards

Start with boards, then add keyed motion where it matters.

Cuts / sequence:Play still boards and animated shots together in the Player

Source used ↗

LensBlock

Detailed offline camera and pose animation

For shot work where you want to edit keys and curves yourself.

Cuts / sequence:Save a scene as JSON and export timeline animation

Source used ↗

Blender

Full control over sets, lighting and animation

The widest capability, with the previs workflow assembled by you.

Cuts / sequence:Edit multiple scenes with Scene strips in the Video Sequencer

Source used ↗

FrameForge

Detailed camera-accurate 3D previs

Prioritizes handoff-ready precision over lightweight exploration.

Cuts / sequence:Manage shots as camera plans and storyboards

Source used ↗

Unreal Engine

VFX-heavy and virtual-production work

Connect previs to a virtual-production stage.

Cuts / sequence:Edit shots and timing in Sequencer

Source used ↗

FAQ

Frequently asked questions

Which previs tool connects to the AI I already use, with nothing to install?+

SHOT OF THE DEAD starts from a URL in Chrome and connects to ChatGPT or Claude in the browser with a sign-in. Describe the place and it drafts a 3D location you can review and revise before placing figures and the camera. CozyClay runs its MCP locally with npx, and Blockout bundles an MCP server you register with your client.

Do I need one previs tool for everything?+

No. Combine tools according to whether the shot needs a drawing, camera and lens decisions, or detailed body timing.

What is the difference between storyboards, 3D blockouts and AI previs?+

Storyboards answer composition and intent; 3D blockouts answer space, lens and positions; AI previs tests mood and connected motion quickly.

How should I choose a tool when body timing matters?+

When contact, reactions, dance or walking speed determine the cut, prioritize editable poses, choreography and timing.

Do tools hand different materials to AI video models?+

Yes. Tools export different levels of material: stills, animatics, video, depth, camera paths or prompts.

Is free and browser-based enough to choose a tool?+

Not by itself. Decide how much body timing, lens accuracy, set detail, export and collaboration you need.